Divinity:Original Sin is a role-playing game from Paradox Interactive.
The title is a collaboration between the game’s creators and studio studio Deep Silver, with which the studio has worked on many titles over the years.
The game’s creator, Chris Avellone, tweeted out a picture of the title’s title screen on the console and PC versions of Divinity.
The console version of the game will come with the Divinity: Adventuring Set, which is available for pre-order now on Steam and other digital platforms.
The PC version will come in the game as well, with the console version coming in 2019.
In a blog post announcing the title, Avellones said the game would take players to the far reaches of the world, where they will encounter deities and powerful supernatural forces.
“Divine intervention” will be a free-to-play game, and it will include three distinct game modes: Divine Journey, Divine Adventure, and Divine Revelation.
The main mode of the free-play mode will be to explore the world and gather items, but the developers said players will also be able to play the free mode of Divinity’s Revelation mode, which will offer a similar experience to the “divine adventure” mode of Divine Journey.
Avellone also teased a new free-form combat system, where players will be able choose to “attack or block”, or “evade or avoid”.
The latter option will allow players to attack and block as the player’s attack moves, while the player dodging will have a limited amount of hit points.
Players will be in control of a character that will have an avatar, and the game has revealed that the avatar will have different stats depending on who the character is.
Players can also control a character by selecting them from the character select screen.
Players who purchase the game in the free version will also receive a free “God” avatar, which can be purchased separately.
The “God Avatar” will also unlock in-game items, such as a new ability called “God Vision”, which will let the character use divine vision to see and understand the world around them.
The developers have also teased that players will have the option to create a personal avatar in- game, which they will be required to play as.
They will also have the ability to customize their character’s appearance, hair, and clothes.
Avellone also said that a “character creator” will allow the game to create custom characters, allowing players to create their own story.
The team also confirmed that the game was still in the planning stage, with no specific release date in mind yet.
Avalone said that while they were looking for an initial release date for Divinity: Divine Intervention, they are looking at releasing it in 2019 or 2020.
The team hopes to have a playable demo of Divinity on the PlayStation 4, Xbox One, and PC before then.